Shadows of Atlantis Awakening
By Mara Powers
Atlantis is a luxurious paradise run by crystal technology built in alignment with nature. For thousands of years, Atlanteans have powered their cities with a Crystal Grid fed by psychic mindlight.
But the Grid has been infiltrated by parasitic shadows that feed off the negative emotions of humans - an epidemic called “the madness.”
D’VINID, a dejected musician, is consumed by his personal problems. He meets Brigitte as she seeks to uncover the corruption in the Grid. Their magnetic attraction forces him to face his past and accept his future. He is among those born with a gene unlocking mystical powers once believed to be the birthright of all humans.
As Atlantis slowly drowns in the trap of hubris and self-indulgence, he is faced with the shocking realization that his life may be mirroring Atlantis itself - he must choose to awaken or face destruction.
Music began. Atlantean classical music was designed to weave the delicate harmonies of nature and emulate frequencies from the universal spheres. It had evolved in modern times to a more primal reminder of human existence, with multi-layered rhythmic pulses as its basis. It had become popular at revelries to feature the dark, grooving textures of percussive instruments run through resonance amplifiers. The dance style to this tribal heartbeat music was an individualized expression of character and personal power.
D’Vinid, like all dabrina players, studied classical music. His unique musical contribution in his day was to run his instrument through the same resonance amplifiers to modulate universal frequencies. The ensuing melodic textures created a juxtaposition over the fierce pulsing rhythms. His legendary ingenuity had started a trend, and he was well known as the inventor of the fusion. He struggled with his vow to avoid the Watchers as he fiddled with the dabrina peg he now wore around his neck. They knew him all too well. His thirst to play for the gathering courtiers tugged at his every step. But if he played, he would willingly offer himself to Pan’s plan. The last thing he wanted was to be in Kyliron’s sights. His desire for this not to occur far outshone his desire to play music.
The garden had been set up with swirling lights and long, draping streamers to disorient revelers and give the feeling of walking in dreamsight. Reveries were a cultural mainstay all through Atlantean history. They believed it to be their birthright as humans to enjoy the pleasures of sensory perception, while reaching for the bliss of higher consciousness. They had found the best way to do this was through revelries. D’vinid wandered aimlessly, pacing through the gardens in unsettled thought. He lowered his head to avoid laughing courtiers as they chased through the garden pathways. He thought perhaps an elixir would soothe his torment. Just as he had the thought, the path emptied into a small patio where a mixologist had set up a portable case of tiny glass vials.
Some of the courtiers were relaxing on cushions around the woman’s tiny costumed form. She had a painted face which glowed in the twinkling lights, and an intricate, feathered head-dress. Her eyes landed directly on D’Vinid as he appeared on the patio. She gestured a delicate hand toward an empty cushion. The other courtiers gazed up at him with eager eyes and mimicked her gesture, urging him to join in their intoxication.
“What is your pleasure?” she asked in a sing-song voice. “Are you sad and lonely?” She waved her hand over the vials, pushing their tops gently to make a fragile chiming sound as their various glass shapes clinked together.
“Do you need me to slip you a feeling of sexual arousal? Are you longing to see the other side? Or perhaps you need some excitement and adrenalin!”
D’vinid carefully thought of his answer. Pan had the best elixir mixologists, and any feeling he wished to have, she would deliver. “I need to not care.”
Her expression darkened. “This is a specific feeling you ask for. You have many things haunting your thoughts. Do you wish to forget? I can give you temporary amnesia.”
One of the courtesans rubbed his thigh and leaned in to whisper in his ear. “Go for arousal. I will help you forget.” She giggled and fell back, landing in the arms of the man behind her, who caught her up in a greedy kiss.
MARA POWERS has been researching Atlantis avidly since she was a teenager.
Mara Powers is a true Gen X American nomad. She has managed to establish a life of travel, moving around all her favorite cities on a quest to chase the perfect weather. She discovered the myth of Atlantis at age 16, and has made it her life work to unravel the riddle. She studies both esoteric and secular theories, and incorporates them all in her stories. In a way, her Atlantis series is a dissertation on the knowledge and experience she has accumulated over almost 3 decades.
Also a social butterfly, Powers spent the early part of her career as an event manager. She has worked at resorts, on boats, restaurants, in the festival circuit, and underground clubs as a promoter of bands, performers and electronic music.
Her many travels have been incorporated into her work. For instance, her time spent as a denizen of Venice Beach is represented by the dog-town-style hover tricksters who have plagued the streets of Atlantis.
She loves hearing everyone’s past life memories of Atlantis. Shoot her an email with yours.